Author Archive

“Speedrun for Arabian Nights 2D”

Tuesday, August 2nd, 2011

Found a hilarious “Speedrun” for my old game Arabian Nights today. As it was Prince of Persia inspired (and partly stolen, I have to admit), it got listed on the Prince of Persia Unofficial Website.
It’s mainly about how to avoid the bugs in the game 🙂

Great read with lines like:

Take the sword one screen more to the left, if you want, but that would be ridiculous, because the guards actually don’t awake. Anyway, climb up to the highmost level, press the switch and make your way as fast as possible to the other room, because it could be, that the guard really awakes.

And:

And I don’t think the movement sucks, the sword sucks! You don’t even need it! The guards almost never awake (unless you’re as slow as a grandma) and at the 2nd guard, if you’re right before the spikes, you can’t even shoot!

But honestly, I’m kinda flattered. It’s pretty cool that people take the time to try and write about a speedrun, in a game filled with bugs. It’s the kind of thing that keeps you going. So, thanks Maurice Kaltofen! I hope you enjoyed it 😉

Arabian Nights

Fishbowl video

Monday, March 21st, 2011

A quick video of the game in it’s current state.
Let me know what you think!

New Fishbowl screeny

Sunday, March 20th, 2011

Did a good amount of work lately. Built the first ‘real’ level for The Fishbowl to prove the concept of the game. And yes, I think the work was not all for nothing! Long way to go still, but I reckon this game can turn into something.
There’s a video coming in a couple of days, but here’s a screen of the game already: