Author Archive

HyperDodge on Windows Phone 7

Saturday, March 10th, 2012

HyperDodge on Windows Phone Marketplace

HyperDodge SpaceStuff was ported again! This time, to the Windows Phone 7.Β It is now available for download from the Marketplace.
Thanks to my colleague and friend Wouter de Vries!

Sticky Bump video

Sunday, January 8th, 2012

I held a test session with a couple of friends lately, and made some recordings at the same time. As the video shows… we had kind of fun πŸ˜‰

It’s still a work-in-progress, but it’s getting along nicely. Won’t be too long anymore!

Announcing: Sticky Bump

Sunday, August 28th, 2011

If you’re wondering what I’ve been doing all these months, here’s your answer. I’ve sidetracked from the Fishbowl a little bit and worked on a small Xbox360 multiplayer game.
A game called Sticky Bump.

It’s a basically a cat-and-mouse game between bumpercars. It can be played by 2 to 4 players and so far the testruns show it’s great fun! Will be available on Xbox Live Indie Games by the end of this year. Hopefully.

And for the Fishbowl fans (if there are any); it’s gonna be #1 priority when this thing is out of the way πŸ™‚