A small project I’m working on now is HyperDodge SpaceStuff. I’m working on this primarily to try out the SilverSprite lib that injects XNA to Silverlight. When finished, HyperDodge SpaceStuff will be playable on the web.
No words about a release date yet, I’m also trying to graduate all right 🙂
Check the HyperDodge SpaceStuff page for more info.